Welcome to Devinity Flood Updates (Changelog)
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- 2015-11-15 v1.750
- Halloween 2015 is now over!
- Added !calladmin command for requesting assistance in shoutbox from in-game.
-Attempts to link with users forum profile before relaying to @Bender.
-Includes quick connect and steam profile links.
-Do not misuse this system! - Added weapon removal upon switching from an empty clip, helps prevent hotbar clutter.
- Added harpoon for Juggernauts during the event.
- Added 'sabotage' to ban and kick reasons.
- 2015-10-25 v1.740
- Halloween 2015! Halloween from last year returns, with a new playermodel, gifts, and other cool shit!
- Zombie Event!
-Players who succumb to the depths of the waters get turned into zombies who's objective is to kill living players.
-Zombies gain cash for hurting players. - Added four new player models, one being halloween-exclusive.
-Daedra, Ghost Rider, U.S. Riot guy, Halloween Zack.
-Many thanks to @Dr. Pit Lazarus for this. - The smartweld tool has gotten a nerf which prevents it from making welds between props that are too far apart. This will eventually be incorporated into the regular weld tool aswell.
-Ultimately, this will fix skyboats and other shitty boat constructions. To make a skyboat now, you need to have supports holding the "sky" area up. - Fixed damage not rewarding if the owner of the prop is dead but the other teammembers are still alive.
- Fixed being able to reuse props before certain events.
- Increased the bathtub's health due to request.
- Limited the amount of paintbuckets and computer monitors you can spawn.
- 2015-09-25 v1.730
- Taken a lot of input from @Dawson with this one, thanks a bunch for your hard work!
- Added a new thirdperson camera to replace our current one, the new one is CTP.
- Lights and lamps can now be turned off in the settings to reduce lag.
- Added some new props!
- Increased harpoon velocity and added a hit sound.
- Fixed minor issue where you could make players stuck in flags.
- Finished a lot of requests from @Dawson!
-Sorted props according to given list.
-The helicopter bomb now floats again.
-Fixed minor prop description issues.
-Fixed a lot of misspelings.
-Updated disclaimers with richer information.
"Wait before starting a vote" now instead says how long you need to wait. - Changed a bunch of settings around:
-Changed description of some setting items.
-Remove hat/playermodel is now located in Store tab instead of settings.
- 2015-09-15 v1.721
- Fixed votebans.
- Recoded Q-menu abit, no visible change except textinputs should behave better now.
- Revamped the weapons tab with input from @Dawson.
-Centered the icons properly.
-New categorization, more logical.
-Changed the info in the tooltips, now shows which firing mode the weapon uses.
- 2015-09-01 v1.720
- Added group reward popup on spawn for players that haven't joined our Steam group.
- Added 160 hp limit to healing weapons.
- Added higher token to cash items in store.
- Removed 'seconds' from playtime in player info.
- Fixed pirate round cash exploit.
- Fixed thruster force.
- Fixed bans not requiring a reason.
- Fixed translucent door material
- 2015-07-21 v1.718
- Added player level to scoreboard.
- Leaderboard data is now live updated (except playerlevel).
- 2015-06-30 v1.717
- Thrusters now have health instead of being nocollided.
- Thruster force is now only applied in X and Y directions, that means a thruster can never make your boat go up or down!
- Redesigned the weapon selection slots, with input from @Dawson.
- Another attempt to fix missing health and owner labels on props.
- Removed models/props_lab/tank_glass001 material.
- Fixed a bunch of lua errors.
- 2015-06-27 v1.716
- Added ability for Junior Mod's to ban up to an hour.
- Added random citizen as default player model (bye Kleiner).
- Added cash award for Pirate round kills.
- Added more prominent warning for Haste round.
- Added chat colors cyan, purple, and pink (thanks @jeffreythe00).
- Fixed bans ignoring the hierarchy.
- Fixed round stats conflicting with removed props.
- Lowered frequency of events.
- Lowered default music volume.
- Limited constraints during Rope event.
- Nerfed Omnipotent achievement.
- Buffed mortar pushback.
- 2015-05-09 v1.715
- Recoil is now randomized.
- Added automatic restart on empty server.
- Added EU #2 to server list (F4).
- Dead text chat now displays globally.
- Dead voice chat is now heard by teammates.
- Nerfed grenades, beer boats, and door boats.
- 2015-04-22 v1.714
- Added !requestban to right-click in scoreboard for automatic Ban Requests.
- Added :troll:, Kappa, and Peka chat emoticons.
- Added some practical props.
- Balanced and tweaked props.
- Fixed santa hat icon in store.
- Disabled 'Build to Top' event in the rotation.
- 2015-04-12 v1.713
- Two new events!
- Juggernaut! Yes! It's back!
-Event starts, (currently) 20% of players get picked on Juggernaut team, rest on Sailors team.
-Juggernauts spawn with a selected few weapons, including infinite-ammo machinegun.
-Compared to old-juggernaut (for those of you who tried it), juggernauts are revealed upon build phase now!. - Rope-instead-of-weld
-As its title, this event bans the weld and smart-weld tool and instead allows everybody to use the ropetool.
-Looking forward seeing some interesting boats from this one! - "Press E to jump up" has been recoded with prediction in mind and hopefully works better, please test this and give feedback.
- 2015-04-06 v1.712
- Fixed two major bugs that have plagued us for weeks:
- Fixed the database locking up which in turn caused other queries getting dropped. If you've seen that you've lost cash, achievements or other data, this is probably why.
- Fixed propnames not being visible on all props (still abit glitchy but A LOT better than before).
- Reworked Event system logic abit, new event is now calculated between fight and reflect phase, which lets us decide if you can reuse your props for the next round. This prevents you from gaining unfair props for the roulette round, or getting a boat for the tower round.
- The flag entity is now nocollided upon game start, preventing "flag boats" or hard-to-hit boats.
- Fixed the thruster entity falling through the world in an endless loop.
- 2015-03-31 v1.711
- F4 menu is now properly updated on all servers.
- Added an indicator on VIP only items in store.
- New flag icons, removed shitty old ones.
- Improved flag layout.
- New material tool materials. Gold and silver materials should now also be available even if you don't have TF2.
- Removed Opacity, FXMode and ColorMode from color tool.
- Restricted trails tool to be less abusive.
- Fixed votekick and voteban.
- Fixed a bunch of lua errors.
- 2015-03-23 v1.710
- Removed the rules relic.
- Added !requestban [player] command, opens a html window with the ban form.
- Junior Mods now receive VIP benefits aswell (This is a heavily discussed thing and Modranks and their benefits will likely be changed in the near future).
- Fixed group token abusing.
- Fixed viewmodel visibility issues.
- Fixed a few more cases where people didn't have hats during forced-hat events.
- Fixed being able to see hidden store items.
- -- For mods: Added !info, lets you see info about the last update of the server.
- 2015-03-07 v1.79
- Added two new events:
-Oneweapon - A single weapon is picked out of a list of powerful weapons, everybody gets it, unlimited ammo.
-Randomweapons - A group of weapons are picked, everybody gets them, unlimited ammo. - Added Deadpool and Link playermodels!
- Damage done to dead people's props are no longer rewards cash or achievements.
- Harpoon update:
-New model!
-Harpoon ammo now displays on your HUD like it should.
-You now need to reload the harpoon after each use. - Added a new workshop addon cited "Model Materials."
- Replaced most fonts with the one we have in the scoreboard.
- Switched database interface module, seems to help against lag some.
- !afk now forces you dead even in the build phase, this is to help visualize that you're actually afk and shouldn't do shit.
- Fixed MOTD.
- -- For mods: Major songlist update, it appears abit buggy atm so please make bug reports!!!!
- 2015-01-31 v1.789.1
- Networking optimisations.
- Disabled noclip for everyone the first 10 seconds of the buildphase, this is to prevent unfairness when claiming the rooms everybody wants.
- -- For mods: Added !clean [player] command, will clean and refund a players boat, also give them a notification.
- Fixed songs not uploading correctly, sorry guys you'll have to reupload any song you added last week or two.
- Added database-based logs, added forum page to view logs, available for mods and up.
- 2015-01-26 v1.789
- This update was mostly bug fixes and huge amounts of code refactoring. New gamebreaking bugs can occur, please report!
- Added a prop statistic meter in scoreboard. Number shows current amount of props, the meter displays the health percentage of your/your teams props.
- Fixed round stalling incase everybody died outside of fight phase.
- Fixed bugs with teamevent and hats.
- Floodphase time has been shortened to 16 seconds.
- Fixed VIP rank badges in scoreboard being half transparent.
- -- For mods: Songlist has received an update with alphabetical sorting, filtering, and searching.
- 2015-01-16 v1.77
- Added Donkie's !songlist for streaming from our 'song bank.'
- Added particle quality slider to settings menu.
- Refactored roulette event with proper distribution and randomization.
- Fixed hatschat icons.
- Fixed bugbait affecting spectators.
- Fixed GameTracker stat tracking for server 2 and 3.
- 2015-01-09 v1.76
- Added new stage/phase to help reduce lag during flood.
- Added a new event - Prop Roulette - A random set of props is only available.
- Added random event vote.
- Fixed issue with teamnames staying in scoreboard.
- Q-Menu is now superfast, leaderboards now only load on demand.
- Fixed the ancient issue that you had to close and reopen Q menu to use text inputs.
- Added per-prop limit tip to tooltips.
- You can no longer postpone vote during haste round.
- Heavily improved performance of the rocketlauncher and harpoon.
- Fixed some luaerrors on join.
- Flood phase now has water damage enabled.
- -- For admins: Added !songsync command, use for when you've added new songs on one server to make them available on the other.
- 2015-01-04 v1.75
- New Year's is now over.
- Fixed pirate event song.
- No longer cleans unwelded props during buildtotop.
- Fixed !mute command.
- Another attempt at fixing scoreboard teamnames issue.
- Music now automatically mutes when the game loses focus.
- Joining a team now converts a claimed room to the team's room.
- Fixed !addsong.
- Room claiming is now disabled during team event.
- Fixed being able to leave during team event.
- 2014-12-31 v1.74
- Christmas is now over.
- Added a new "unclaim delay" for private rooms. When you/all teammembers leave the room there's a 30 second delay before it actually unclaims.
- Every team/player can now only have one room each!
- Removed a few stupid configs for the smartweld tool.
- Added extra check to make sure that props are frozen in buildtotop.
- Nerfed cash to 30% of original value in buildtotop.
- Boatmotor is no longer useable during buildtotop.
- HUD playernames now filter out colorcodes.
- Also I've added fireworks that will last for a few days, spawn them (find the tool in the Render category), place them on your boat (pointing upwards!!) and they will fire automatically upon flood. Have fun and happy new year!
- 2014-12-27 v1.73
- Readded song system, back with a blast!
- Songs now fade out properly, also added a notification telling current song.
- All chat commands now work with both ! and /, to prevent any confusion.
- Added a new player model "Doctor": Super snazzy.
- 2014-12-20 v1.72
- Christmas event update!
- Four new achievements, unlockable only during this event.
- Magical candycane for all your joy needs.
- Attempted various performance increment methods. More to come.
- Removed some abuseable invisible materials from the list. Please notify me if there's more to be removed.
- 2014-11-22 v1.71
- Temporarly disabled all songs to hopefully fix the ping issues.
- Nerfed the SMG/MP7.
- Jumpup now doesn't display on other's props.
- Jack Skellington is now available again to those who bought it during halloween.
- Fixed a few lua errors.
- 2014-11-11 v1.7
- Added support for accessories beyond hats (such as wings).
- Added support for VIP only store items.
- Added wings for bronze+ VIPs.
- Added 'jump' feature for getting back on boats.
- Added MP7 as a default weapon for all players.
- Added system for staff to stream music from YouTube.
- Added ability to tweak buoyancy/mass of props in our config.
- Fixed some issues with private rooms.
- Fixed playtimes occasionally showing as zero.
- Fixed hand models while spectating.
- Fixed boat motor angles.
- Fixed the ignite achievement.
- Ban reason appeal notice are now streamlined.
- Team names can now contain blank spaces.
- Dead chat from mod+ can be seen now.
- Harpoon worldmodel spruced up some.
- Tweaked buoyancy of some props (gas can, blue barrel, boat).
- 2014-10-24 v1.6
- The "Halloween" update.
- Halloween event which will last until the 3rd of November. Currently features pumpkins, playermodel, and achievements. (Maybe more to come during the week)
- Private rooms are redone and now fit the gamemode properly. Has nice doors.
- Rocketlauncher now reloads automatically.
- Nerfed the mortar event. "Blast Circle" now displays the exact radius of the damage.
- The boatmotor speeds up much faster now, buffing it.
- Colortool is now available for Bronze instead of Silver VIP.
- Citizens are now split up in the store from the other playermodels.
- Crowbar now has a chance to critically hit. This is a major change to the pirate event.
- Crowbar now has a chance to unweld props.
- Fixed the ammocounter for the combat bow.
- Sniperscope and thirdperson now work together correctly.
- Claim Group Tokens should now always be visible.
- Votekick/ban now requires a reason.
- You can now claim private rooms without being in a team.
- (Hopefully) Fixed teamnames sometimes being invisible in the scoreboard
- Fixed any direct-unlock achievements not working. Unimaginative, halloween ones, toiletpaper, etc.
- 2014-09-19 v1.54
- Added new event, mortar! Make sure not to get killed by the combine mortar blasts!
- Added Lucario, Jacksparrow, and Davy Jones playermodels.
- Fixed holdtypes.
- Fixed /roundstats command and setting.
- 2014-09-01 v1.53
- Added a killfeed!
- Added leaderboards! Viewable from both ingame and the forums.
- Fixed tool descriptions for cannon, flag and boatmotors.
- VIP and admin ranks now sync with the forums, showing an appropriate banner!
- Optimised some database queries, should take off half the load when a player joins.
- 2014-07-31 v1.52
- Added Flags! Flags you can place with a custom symbol and your team's color!
- Fixed missing overlay for bugbait effect.
- PM "chatting" is now more streamlined.
- Fixed vending machine achievement.
- GMod icon no longer flashes if game is postponed.
- Cash saving has been remade. This new system is "reset proof", however it might add new issues.
- Added setting for you to disable the roundstats panel.
- Roundstats of latest round can now be viewed using /roundstats.
- 2014-06-22 v1.51
- Give's restriction has been eased now; you now need a minimum of $1000 to give to people, and the max give limit is removed.
- Fixed so color [tags] in names don't show up anywhere except for the chat.
- Buffed the rocketlauncher, halved its gravity so it flies more straight; also made it explode upon contact with water.
- Fixed sorting in the roundstats list at the bottom.
- Added new settings buttons to remove your hat or reset your playermodel.
- Made 'hidden' achievements be visible at the bottom of the achievementslist, but with a greyed out icon and hidden description.
- Founder and Boss achievements are now hidden.
- Fixed the cash calculated from damage being wrong. You now get 90% of the damage done as cash.
- 2014-06-22 v1.5
- New "Roundstats" panel. A new GUI element that pops up when the fight is over and shows interesting stats about the round that has happened.
- New interesting bugbait, the first weapon that does damage to players! It explodes on water contact where it creates a gas-cloud. This gas-cloud hurts people every second.
- New rocketlauncher. This is intended to replace the old RPG. This rocket launcher uses an unguided rocket, like a bazooka. It still sets props on fire, but requires more skill. Will be balanced depending on feedback.
- Thirdperson camera (accessible through Settings tab).
- Server 2 is now back up. This server has temporarly been set to 66 tick compared to #1 which currently is 33 tick. This means more calculations and less choppyness, but it also means more lag if the server can't handle it, which we don't know for sure right now, so its testing.
- You can now get 10 tokens by joining our group. Click Store tab, Tokens tab, and check the bottom there.
- Prop reusing after round now heals all your props, this in turn also makes it cost slightly more.
- Chat backspacing is now fast and nice.
- If you're on windows you can now see the garrysmod icon blink whenever theres 10 seconds left on the build or fight phases.
- Fixed issues with harpoon and combat bow scaling.
- Fixed sniper scope overlay being ontop of chat and other hud elements.
- Probably something else.